Content Created: July, 1999 / Updated: July 19, 1999
Caritianos is a character I created to be far off the template norms. He was just your regular Edeinos warrior, who transcended after his arrival on Earth. He was hit by and lost a reality storm to an Ayslish mage. The mage took his new convert to England, and taught him there. Caritianos found the light there, converted to worship of Dunad and whole-heartedly embraced the use of magic. He is now an accomplished spellcaster and miracle-user in the fight against the High Lords.
| Name Caritianos | Home Cosm Aysle (transformed) | ||
| Race Edeinos | Height 7' 11" | Magic 18 | Social 18 |
| Age 22 | Weight 310 lbs | Spiritual 16 | Tech 15 |
| Quote "It's not easy being green." | |||
| Attributes | Skills | |||
|---|---|---|---|---|
| Skill | Adds | Value | ||
| Dexterity | 9 | Dodge | 3 | 12 |
| Unarmed Combat | 3 | 12 | ||
| Melee Weapons | 2 | 11 | ||
| Strength | 9 | |||
| Toughness | 11 | |||
| Perception | 10 | Alteration Magic | 5 | 15 |
| Divination Magic | 2 | 12 | ||
| Find | 1 | 11 | ||
| Trick | 1 | 11 | ||
| First Aid | 1 | 11 | ||
| Mind | 10 | Conjuration Magic | 3 | 13 |
| Apportation Magic | 2 | 12 | ||
| Charisma | 7 | |||
| Spirit | 10 | Reality | 3 | 13 |
| Focus | 4 | 14 | ||
| Faith | 4 | 14 (15 w/Honor) |
||
| Intimidation | 3 | 13 | ||
| Honor | 1 | 11 | ||
| Armor | Ring mail | +3/18 |
|---|---|---|
| Weapons | Staff (with hawk feathers, etc.) | STR+2/17 damage |
| Wheelock DAG | 13 damage | |
| Short Sword | STR+4/19 damage | |
| Katana | STR+7/21 damage | |
| Equipment | Robes (deep red with blue trim, hood) | |
| Dunad holy symbol | ||
| Staff with hawk feathers, etc. | ||
| 49 trades | ||
| Spells (Note: As a Priest of Dunad, Caritianos gets +3 bonus when using the Time, Magic, Living Forces, Fire and Folk arcane knowledges.) |
Disguise Self | |
| Persuasion | ||
| Strength | ||
| Vigor | ||
| Ryggin's Steel Bands | ||
| Carminstabolous' Conductive Cover | ||
| Altered Fireball (Improved) | ||
| Improved Dexterity | ||
| Caritianos' Claws that Catch (This is a spell he designed, to be put below when I get to it.) |
||
| Arcane Knowledges | Magic | 1 |
| Living Forces | 3 | |
| Fire | 1 | |
| Folk | 3 | |
| Denizen (Synonymous w/Folk) | 1 | |
| Control | 1 | |
| Speed | 1 | |
| State | 1 | |
| Miracles | Armor of Dunad | |
| Healing | ||
| Illusory Dragon | ||
| Petrify | ||
| Wisdom | ||
| Sword of Dunad | ||
| Wrath of the Gods | ||
| Natural Tools | Claws | STR+3 damage |
| Teeth | STR+2 damage | |
| Tail | STR damage | |
(Note: generally, he will cast Strength and Vigor on himself before battle, making him a walking tank. He then outstrips any of his weapons, and just goes in with claws.)